Borderlands 2 Trainer Review
Is this the top coop shot this gen? Our Borderlands 2 trainer review replies your question...
In a single hand you have a triplebarreled shotgun firing corrosive rounds that do 1000 points of damage if you score a great hit.
Your friends are stood around you, throwing down turrets to bolster attack, recovery you, sending decoys to confuse the enemy and wielding weapons just as insane as the ones you are now pointing within the way of the lousy bastards.
But you're still getting inundated.
Fundamentally a firstperson shooter, Borderlands 2 brings back the underlying RPG roots of the initial. This implies levelling up your character, picking up larger, better, stronger guns (or weaker, quicker-firing ones. Or ones where the effect offsets any negatives concerning its ammo capacity. Or... you get the picture) and usually working with a hell of a lot of figures. Most of which actually fly about the screen as hell is unleashed on the denizens of the foreign world.
But it's not a complex game and, in fact, goes to some pains to ensure it is easier on players who might not need to spend half their time evaluating figures (we do, for the record). Fast references appear on screen when taking a look at new products to demonstrate at a glance in case you're looking at a better or worse deal, and it normally makes things work that bit faster than they did in the very first game.
And that's basically the overall sense of Borderlands 2: things work somewhat quicker. Somewhat better.
Co-operative is the main meat here, always remember. Borderlands 2 is a far more interesting and fun game than the first one was when performed by yourself, of this there may be no doubt. However, you're going to become intensely aware of issues, of the trudge, of the fetchquests and the bullet - sponge manager battles when pootling around with nary another ear to natter at.
Toss in three other players - or two, or only one - and you hold a fascinating, fantastically moreish encounter.
A battle against one of the aforementioned bullet sponges becomes a carefully orchestrated maelstrom of tactical thinking and renegade actions ("Why are you... In short: cooperative play takes a good experience, though one sure to prove divisive when played alone, and turns it into your free time that will be utterly murdered by a stupendously fun experience with the ability of at least four hundred bazillion firearms.
Not necessarily, no. It's a large part of the reason why the rating isn't quite as high as it might have been - you can't discount the fact plenty of people will play the game only, and plenty of people may well get bored of the things they're doing as an effect. Equally, a lot won't - a lot will love it. But it's still worth a chance if you're a vintage Billy No-Mates.
But in the event that you really're an ordinary individual, with net and friends, Borderlands 2 is vital stuff. Even though you tired of the first match, the sequel provides more visual variety, intriguing missions, likeable characters, puerile humour and arms-based tactics (guns exploding like grenades on reload: a Wonderful Thing) to haul you in once again.
Where Borderlands was 'sent out to perish', Borderlands 2 is sent out to eliminate. And it does that. It will easily be one of the best games released all year and also the more we imagine that yummy four player co op, the more we believe that it's among the very best games this generation.
If you're looking for a great and working borderlands 2 trainer, check this video out!
In a single hand you have a triplebarreled shotgun firing corrosive rounds that do 1000 points of damage if you score a great hit.
Your friends are stood around you, throwing down turrets to bolster attack, recovery you, sending decoys to confuse the enemy and wielding weapons just as insane as the ones you are now pointing within the way of the lousy bastards.
But you're still getting inundated.
Fundamentally a firstperson shooter, Borderlands 2 brings back the underlying RPG roots of the initial. This implies levelling up your character, picking up larger, better, stronger guns (or weaker, quicker-firing ones. Or ones where the effect offsets any negatives concerning its ammo capacity. Or... you get the picture) and usually working with a hell of a lot of figures. Most of which actually fly about the screen as hell is unleashed on the denizens of the foreign world.
But it's not a complex game and, in fact, goes to some pains to ensure it is easier on players who might not need to spend half their time evaluating figures (we do, for the record). Fast references appear on screen when taking a look at new products to demonstrate at a glance in case you're looking at a better or worse deal, and it normally makes things work that bit faster than they did in the very first game.
And that's basically the overall sense of Borderlands 2: things work somewhat quicker. Somewhat better.
Co-operative is the main meat here, always remember. Borderlands 2 is a far more interesting and fun game than the first one was when performed by yourself, of this there may be no doubt. However, you're going to become intensely aware of issues, of the trudge, of the fetchquests and the bullet - sponge manager battles when pootling around with nary another ear to natter at.
Toss in three other players - or two, or only one - and you hold a fascinating, fantastically moreish encounter.
A battle against one of the aforementioned bullet sponges becomes a carefully orchestrated maelstrom of tactical thinking and renegade actions ("Why are you... In short: cooperative play takes a good experience, though one sure to prove divisive when played alone, and turns it into your free time that will be utterly murdered by a stupendously fun experience with the ability of at least four hundred bazillion firearms.
Not necessarily, no. It's a large part of the reason why the rating isn't quite as high as it might have been - you can't discount the fact plenty of people will play the game only, and plenty of people may well get bored of the things they're doing as an effect. Equally, a lot won't - a lot will love it. But it's still worth a chance if you're a vintage Billy No-Mates.
But in the event that you really're an ordinary individual, with net and friends, Borderlands 2 is vital stuff. Even though you tired of the first match, the sequel provides more visual variety, intriguing missions, likeable characters, puerile humour and arms-based tactics (guns exploding like grenades on reload: a Wonderful Thing) to haul you in once again.
Where Borderlands was 'sent out to perish', Borderlands 2 is sent out to eliminate. And it does that. It will easily be one of the best games released all year and also the more we imagine that yummy four player co op, the more we believe that it's among the very best games this generation.
If you're looking for a great and working borderlands 2 trainer, check this video out!